Pure Onyx - May 17 Test Release by Eromancer
https://k2s.cc/file/8289a4c89d6a8/PURE_ONYX_-_May_17_2020_Test_Release.zip
https://fboom.me/file/8289a4c89d6a8/PURE_ONYX_-_May_17_2020_Test_Release.zip
Tags: eromancer, unity, 2dcg, 2d game, female protagonist, beat em' up, side-scroller
Size: 196
Censorship: None
Language: English
Overview:
Beat em' up side scroller.
CHANGELOG / FIXED BUGS (since May 7 test release)
Added basic versions of the Chain Splicer enemy and the first boss. They currently have limited move sets and are not yet rigged for full animation.
Added a new H scene for the Splicer Thug (this is an updated version of the animation released in the May 11 Inner Circle release).
Onyx's real skeleton has been added, allowing for Spine animations during regular gameplay. There's still work to do to get animation blending behaving properly on her though, so we've disabled it for now.
Added Onyx's Idle animation and updated the Walk animation.
Updated Onyx's move set artwork.
Now that Onyx has a shadow, we've removed the colored markers from below the characters.
Redid the services that reset game data when the level loads, and re-enabled 'Return to Main Menu' in the pause menu.
Resolved some of the AI hang-up issues.
Draw order for characters engaged in an H scene is now correct
Input now works for keyboards on the Game Over screen
Added various sound effects
Improved the code for spawning enemies to accommodate the new variety, and for enemy reinforcements mid-wave.
Added code for updating enemy portrait
The camera now centers on the action during H scenes.
https://k2s.cc/file/8289a4c89d6a8/PURE_ONYX_-_May_17_2020_Test_Release.zip
https://fboom.me/file/8289a4c89d6a8/PURE_ONYX_-_May_17_2020_Test_Release.zip
Tags: eromancer, unity, 2dcg, 2d game, female protagonist, beat em' up, side-scroller
Size: 196
Censorship: None
Language: English
Overview:
Beat em' up side scroller.
CHANGELOG / FIXED BUGS (since May 7 test release)
Added basic versions of the Chain Splicer enemy and the first boss. They currently have limited move sets and are not yet rigged for full animation.
Added a new H scene for the Splicer Thug (this is an updated version of the animation released in the May 11 Inner Circle release).
Onyx's real skeleton has been added, allowing for Spine animations during regular gameplay. There's still work to do to get animation blending behaving properly on her though, so we've disabled it for now.
Added Onyx's Idle animation and updated the Walk animation.
Updated Onyx's move set artwork.
Now that Onyx has a shadow, we've removed the colored markers from below the characters.
Redid the services that reset game data when the level loads, and re-enabled 'Return to Main Menu' in the pause menu.
Resolved some of the AI hang-up issues.
Draw order for characters engaged in an H scene is now correct
Input now works for keyboards on the Game Over screen
Added various sound effects
Improved the code for spawning enemies to accommodate the new variety, and for enemy reinforcements mid-wave.
Added code for updating enemy portrait
The camera now centers on the action during H scenes.