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Threshold - Monster Girl Dreams - Version 17.1 Alpha
Developer / Publisher: Threshold
Tags: threshold, text based, male protagonist, rpg, monster girls, femdom,
Censorship: No
Language: Eng
Version: 17.1 Alpha
OS: Win/Mac/Linux
Size: In Links.
Description:
Monster Girl Dreams is a text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.) In Monster Girl Dreams you play as a male adventurer freshly graduated from the adventuring school, Adventum! Adventure, loot, and don't get fucked into submission! Also defeat the demon queen. Maybe. It's also moddable.
Changelog:
Changes
-The combat events currently in the game, no longer trigger normally if the monster is stunned, restrained, or asleep.
-Nicci now has a pheromone cloud that applies a small amount of aphrodisiac at the end of every round.
-Changed the text box to make art behind it more visible.
-Fetishes are now capped at lvl 10. And cap at 100% extra damage.
-Increases by 5 percent per fetish level
-Bonus 5% at lvl 3, bonus 20% at lvl 5, and finally bonus 25% at lvl 10.
-You are now considered to have the fetish at lvl 3.
-This should make fetishes less of a problem. As before they scaled by 50% every lvl starting at lvl 2 and increased by 50% every level.
Art
-Black Knight now has art by Applehead.
Fixes
-Defeating the enemy in the mysterious inn now actually registers you beat them for progression.
-Fixed a rare crash involving the ui in combat, probably.
-Fixed a potential crash involving combat events.
-Fixed some instances of Jora's quests telling you that you returned to town an extra time.
-Fixed being able to select a combat option by accident before combat actually starts.
-The elven women will now try to make out with you if you're getting a blowjob from another one.
-More edits by WilliamTheShatner for the v16 content.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Content
-Mysterious Inn Content Update
-Progression is tweaked, old saves may act oddly, but will definitely reset most progress.
-You can progress even if you choose to never win/fight back. And you don't need to be as accusatory to progress if you do win.
-Now with some talk scenes, a description of the inn's interior and some other fluffy things.
-Older sex scenes got tweaked a little, extended in one case.
-2 new scenes for after initial progression is over, try having a normal meal.
-A loss scene for the enemy in sex stance has been added.
-A couple victory scenes are available after initial progression.
-The foe in the event now has a couple of tempting tricks up her sleeve in combat, won't be a problem if you have a strong will.
Changes
-The tab for escape skills is now called Esc Skills.
-Enemies won't spam charm skills that only charm, if the player is already charmed.
-Nerfed some of the starting area's enemies hp a little.
-Jora and Camilla - Clarity has been added to why you can't use certain skills on them, by allowing you to attempt the skill on them.
-Nicci now reacts differently to suckle given her nectar dripping breasts.
Modding and systems
-DamagePlayerFromMonster - Can be used to deal randomized damage to the player in events.
-Combat functions now exist. Read the modding guide to find out more, because it's a bit too big to throw in the changelog. It is at the bottom of the guide. Hopefully adding this system didn't breaky anything catastrophically and I didn't notice.
-SetPostName can be used to add a post bit to all speaks calls, allowing for attack like titles to be added to them for events and combat functions.
- GetEventAndIfChoiceIs - check an event's choices and jump to a scene anywhere.
-You can now give the player items or take them without a text popup.
-Enemies can now have end of round dialogue, though the main purpose of this is to allow for end of round functions.
-Enemies can now have counters to player skills. Or counters period.
Fixes
-Fixed perks broking a little.
-After events while adventuring it now properly checks if you can camp, and allows you to use your inventory.
-Fixed a crash involving getting restrained out of combat.
-A cornucopia of line edits and fixes by Williamtheshatner, Jora's content is now about 50% more emotionally painful! Note: Edits only go up to the last up date, this update's new content probably has typos.
-Note: Due to a typo, progress for the first part of the caravan quest has been reset if you did not complete it already. Only matters if you are loading an older save.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Screenshots:
Links:
Win Version
Download from k2s.cc (109.89 MB)
Mac Version
Download from k2s.cc (62.74 MB)
Linux Version
Download from k2s.cc (87.56 MB)
Developer / Publisher: Threshold
Tags: threshold, text based, male protagonist, rpg, monster girls, femdom,
Censorship: No
Language: Eng
Version: 17.1 Alpha
OS: Win/Mac/Linux
Size: In Links.
Description:
Monster Girl Dreams is a text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.) In Monster Girl Dreams you play as a male adventurer freshly graduated from the adventuring school, Adventum! Adventure, loot, and don't get fucked into submission! Also defeat the demon queen. Maybe. It's also moddable.
Changelog:
Changes
-The combat events currently in the game, no longer trigger normally if the monster is stunned, restrained, or asleep.
-Nicci now has a pheromone cloud that applies a small amount of aphrodisiac at the end of every round.
-Changed the text box to make art behind it more visible.
-Fetishes are now capped at lvl 10. And cap at 100% extra damage.
-Increases by 5 percent per fetish level
-Bonus 5% at lvl 3, bonus 20% at lvl 5, and finally bonus 25% at lvl 10.
-You are now considered to have the fetish at lvl 3.
-This should make fetishes less of a problem. As before they scaled by 50% every lvl starting at lvl 2 and increased by 50% every level.
Art
-Black Knight now has art by Applehead.
Fixes
-Defeating the enemy in the mysterious inn now actually registers you beat them for progression.
-Fixed a rare crash involving the ui in combat, probably.
-Fixed a potential crash involving combat events.
-Fixed some instances of Jora's quests telling you that you returned to town an extra time.
-Fixed being able to select a combat option by accident before combat actually starts.
-The elven women will now try to make out with you if you're getting a blowjob from another one.
-More edits by WilliamTheShatner for the v16 content.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Content
-Mysterious Inn Content Update
-Progression is tweaked, old saves may act oddly, but will definitely reset most progress.
-You can progress even if you choose to never win/fight back. And you don't need to be as accusatory to progress if you do win.
-Now with some talk scenes, a description of the inn's interior and some other fluffy things.
-Older sex scenes got tweaked a little, extended in one case.
-2 new scenes for after initial progression is over, try having a normal meal.
-A loss scene for the enemy in sex stance has been added.
-A couple victory scenes are available after initial progression.
-The foe in the event now has a couple of tempting tricks up her sleeve in combat, won't be a problem if you have a strong will.
Changes
-The tab for escape skills is now called Esc Skills.
-Enemies won't spam charm skills that only charm, if the player is already charmed.
-Nerfed some of the starting area's enemies hp a little.
-Jora and Camilla - Clarity has been added to why you can't use certain skills on them, by allowing you to attempt the skill on them.
-Nicci now reacts differently to suckle given her nectar dripping breasts.
Modding and systems
-DamagePlayerFromMonster - Can be used to deal randomized damage to the player in events.
-Combat functions now exist. Read the modding guide to find out more, because it's a bit too big to throw in the changelog. It is at the bottom of the guide. Hopefully adding this system didn't breaky anything catastrophically and I didn't notice.
-SetPostName can be used to add a post bit to all speaks calls, allowing for attack like titles to be added to them for events and combat functions.
- GetEventAndIfChoiceIs - check an event's choices and jump to a scene anywhere.
-You can now give the player items or take them without a text popup.
-Enemies can now have end of round dialogue, though the main purpose of this is to allow for end of round functions.
-Enemies can now have counters to player skills. Or counters period.
Fixes
-Fixed perks broking a little.
-After events while adventuring it now properly checks if you can camp, and allows you to use your inventory.
-Fixed a crash involving getting restrained out of combat.
-A cornucopia of line edits and fixes by Williamtheshatner, Jora's content is now about 50% more emotionally painful! Note: Edits only go up to the last up date, this update's new content probably has typos.
-Note: Due to a typo, progress for the first part of the caravan quest has been reset if you did not complete it already. Only matters if you are loading an older save.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Screenshots:
Links:
Win Version
Download from k2s.cc (109.89 MB)
Mac Version
Download from k2s.cc (62.74 MB)
Linux Version
Download from k2s.cc (87.56 MB)